I couldn't find a way to delete user-created projects, which means they could pile up pretty quickly. The Blockly app is quite robust, but it still has some room for improvement. Kids will learn not only to organize steps and actions but even work with variables and conditionals like "If… then." Having completed enough puzzles to understand all of the different blocks the app offers, the learner can then create his or her own simple programs that really make Dot and Dash come to life. The potential for Blockly is plain to see. ![]() I could spot the overlooked step or out of place block pretty quickly, and I'm no programmer. Sometimes she'd get stuck, but always because she misread or overlooked an instruction. She whizzed through the first set of puzzles, absorbing the ideas they demonstrate and using them on subsequent puzzles. I put my 8-year old daughter to the test, and she had a great time with Blockly. ![]() But a home user will probably only ever own one pair, so there needs to be a way to save the robot IDs and automate the connection process. In a classroom environment with multiple sets of robots, you'd obviously need to connect to different robots at a different times. You do so by pressing and holding on a picture of the robot for a few seconds. One little nuisance with using these apps is that users must connect the robots each time an app is launched. Kids, parents, and educators will need Wonder Workshop's suite of apps to properly bring them to life.
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